Another very enjoyable game KoW yesterday vs Josh’s goblins.
Conquest in Christchurch is only a few weeks away (if it is able to go ahead
due to Covid- CHCh has some cases after a yea and although vaccination rates
are getting up there still not at the 90% gov’t requires) and army lists are
due so this weekend was our last chance to try out ideas. Josh has been busy working
on getting his army ready and each game has more units completed; he has a few
substitutes at present but the army is coming along nicely. Below is a shot of his nely done trolls.
Recently he has swapped from goblin rabble hordes to goblin
rabble regiments t act as chaff and this is working well for him.
I too had made a few
tweaks to my list, wanting to try out two hunter hordes and added a regiment of
warriors.
Josh’s goblins (2000 points)
·
4x Goblin regiments
·
3x troll hordes
·
1x mincer mob
·
1x mincer
·
1x winggit
·
1x goblin king
·
1x goblin wizard
·
1x mawbeast pack
·
1x Magwa and Jos
·
1x troll buiser
·
Something else?
My Ogres (2000 points)
- 1x boomer horde
- 1x shooter horde
- 2x hunter horde- mead of madness
- 2x siege breaker hordes
- 1x warrior reg.
- 1x beserker bully
- 2x boomer sergeant
- 1x Nomogarok
This game we used a clock which did change the way we played and I rushed, perhaps too much at times- for instance on turn one I completely forgot to shoot my boomers!
Josh played his army well, he can afford to lose units and
ensured that he held up the units he needed tow- the tw regiments of goblin
rabble on turn 1 almost took out the boomers and Josh was able to keep my force
under pressure, a couple of key battles in the end fell his way and although the
score was 4-1 to him the game was actually a lot closer than that- till the start
of turn 6 anyway.
I have a small army and really struggled vs the grindy
goblins. I got stuck fighting chaff and although the game swung a couple of times
in the end the goblins were able to hold up the ogres and allow the trolls and troll
bruiser to wrestle the game back to the goblins. Turn 4 I decided not to lightning
bolt the damaged winggit and this allowed it to claim a 2 point objective without
me able to interfere so that was well played by Josh.
I think we both focused well on objectives but in the end I lost too many units and the troll
bruiser was able to swing the second 2 point objective to the goblins on turn 6
(4 vs 3 unit strength for the win) to change a 2-1 victory to a decisive 4-1.
I think I may have one character too many and need another
regiment or two in the list so have
a cunning plan for next game (and final chance to test ideas) vs Gordon…
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