Monday, October 28, 2019

A Howl from the North

Once again I’ve been a  bit slack at updating my blog this year but I’ve been busy the last few weeks so not been doing too much gaming related stuff. I’ve just spent a couple of weeks on holiday, visiting my younger brother in Gisborne and have also settled on a new house which I take possession of this coming Friday, so am in the middle of organising to move as well as sorting out all the stuff associated with the sale.

When time has allowed I’ve been slowly chipping away at various projects but not doing as much as I’d like. I’ve been rebasing quite a few figures as I’ve been working on my Fall of the West Goths and Hun forces- still more infantry required and need to get myself some Late Romans to add to this army.  

This weekend I’ve been down at my bach and have taken the opportunity to rebase some more of my Rohan cavalry for Middle Earth games (using my new larger bases) as well as rebased my bugbears and organised them into a force suitable for either Kings of War or Dragon Rampant.

The bugbears are all Reaper Bones which originally were used in our D&D games but one of my many projects has been to turn them into an army for Kings of War or Dragon Rampant. The idea is that they will represent a force that has emerged out of the northern wilderness to wreak havoc on the civilised lands.

A Howl from the North

  •          Bugbear General
  •          Bugbear Shaman (converted Reaper Gnoll shaman)
  •          3x units of bugbears (hordes in Know or Warband in DR)
  •          1x Unit of Ettins
  •          1x Troll (GW)
  •          2x units of Wargs (GW)
I’ve a few Reaper Bones Giants to add to this force too.I have also some Frostgrave Gnolls that I need to paint up and will become lesser infantry and scouts of the army.

I think I’ll give them a crack using Dragon Rampant once I have moved.

The shaman is a Reaper Gnoll with a Reaper Bugbear head-swap.

 Rohan rebased.
 Some goth archers.

I have also been doing some slightly different bases. I’ve got Joe at Titan Terrain to make me square or rectangular bases with rounded edges (look similar to FoW bases) and am really happy how they have turned out.

My next job is to get Joe to make some sabots so I can multibase the wargs or Bugbears to make larger units in Kings of War- 4 bugbears in an irregular formation will make a horde using the Ogres army list or 4 wargs will make a regiment.


Wednesday, October 2, 2019

Kings of War- Huns vs Germans

Kent and I had a quick game of KoW this evening, the game sure plays fast.

I ran my Huns and German allies vs his Carthaginian/German mix. The game ended up being a bit one sided die to the amount of shooting I could muster and Kent's lack of missile fire response. Even so, I enjoyed the speed, firepower and maneuverability of the huns and would like to use them some more vs late Roman style armies. They sure packed a punch both with missile fire an also in melee combat and were fun to use (at last).

Kent's latest figures,a stunning horde of Germans. Would love to see even more of these guys. Pretty sure they are all Foundry figures and to his typcial high standard. The multibase is fantastic! 

The armies deploy- we played the invade mission so the goal was to get as many troops on the opposing side of the board as possible. I spread my hunnic cavalry out across the board.

Kent's forces were pretty infantry heavy.
 Turn 1 my cavalry already zipping round the flanks.

In the centre to the two hordes close in on each other

My light cavalry have just destroyed Kent's light horse troops leaving mewith full mobility on my right flank.

Kent's spearmen destroy my skirmishers

My skirmishers hold up the Germans...briefly. In my turn my own warriors charge but on't casue anywhere near enough wounds.

 Then Kent counter charges and the elephant hits the warriors form the flank- they have now taken 24 hits and so rout. 

My Hunnic Cavalry mop up the spears.

The Hun general take on the elephant.

Kent returns the favour but the general survives and then runs away to live another day. 

A fun game but Kent really lacked options vs the firepower and mobility of the Hun cavalry. It was a fast and brutal game, as usual but maybe a tad hard for Kent' forces so will take a more suitable opponent next time- my ancient Spanish and Celt allies.