've contnue to make progress on my Chaos army for Warmaster and now have wel over 2,000 points of troops painted and ready for battle.
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Thursday, November 9, 2023
Warmaster Chaos Army update
Monday, October 23, 2023
Warmaster Chaos + Battle report
A busyt week getting the Chaos army ready for battle. I've still a few more units to paint but can field at least 1500 points now
So, wiht that in mind, yeterday I decided to ahve a solo game of High Elves vs Chaos. The way the commnad rules work in Warmaster lends itself nicely for solo gaming so dug out some of my 15mm terrain for a practice game to get better at the rules.
The game played well and worked as expected and will defintitely do some more solo games in future.
Craig
Thursday, October 19, 2023
Warmaster Chaos Army- WIP
I popped down to Dunedin for my first game of Warmaster last weekend, vs Jonathan and his Tomb Kings. A battle report can be found here: Warmaster High Elves vs Tomb kings.
I enjoyed the command and control aspect of the rules and the uncertainty that that created and although the game took a while as we were both relearning the rules it was a lot of fun and I look forward to a few more games in the near future with the Dunedin gamers.
I wanted a second (well and a third eventually) army to do some solo-gaming and as a pair should anyone want a game in future, so had a 2000+ point Chaos Army printed up for me by one of the Dunedin gamers and picked it up while in town.
So this week I've got started on my Warriors from the Steppe, Chaos Warrior army. Once again the sculpts are the awesome Forest Dragon 3d prints, the quality of which continues to blow me away. I can not recommend them highly enough.
4 units of Chaos Marauders- Solid infantry which will form the core of the army either brigaded by themselves or combined with Chaos Warriors units for a bit more staying power.
The army so far assembles.
Craig
Wednesday, October 4, 2023
More high elves
A few more pictures of the 10mm high elves for Warmaster.
I completed another two regiments of Silver Helms today.
Craig
Saturday, September 30, 2023
Warmaster high elves
This week some of the lovely 10mm scale 3d printed Forest Dragon High elf figures turned up, and what can I say they are even betler in the flesh, so to speak. Amazing the quality of sculpts these days! I can't recommend them highly enough.
So I've been beavering away gettting my Silverhelm Cavary regiments done and enough Spear-elves painted to be able to field a 2000 point army.
I've gone for a traditional blue and white colour scheme and am happy with the way they have turned out.
I've quite enjoyed painting these figures, the details pop making them easy to paint and I have had a bit of a production line going. The funny thing with 10mm is that an individual base looks okay, a regiment not bad but once you put 3-4 regiments down together on the table top, wow do they pop and the look of serried ranks really shines.
I'm still not 100% sold on the rules for Warmaster- I like the command and control mechanism just wonderoing if the fighting by stands mechanic may be a bit fiddly, we will see when I get round to having a game.
Anyway, I am very satisfied with the results of my work this week and hope to get these guys onto the tabe one day soon.
Craig
Wednesday, September 13, 2023
Warmaster 10mm High elves
Time for something a bit different. I was down in Dunedin the other week and caught up with an old gaming mate Richard who is running a gaming/hobby store which is pretty cool. While in there met one of the local gamers, Andrew, who was working on a Warmaster Tomb Kings army. They've got a group of 3-4 players down there getting some armies together and so that was all the inspiration I needed to get a new project under way.
I played a few games of Warmaster 20 odd years ago with Dale and Nigel but didn't like the crazy never ending combat issue which was fixed with Warmaster Ancients. I bought Warmaster Ancients when it came out but never got inspired to paint up an army. Anyway, back in the day I got a few blisters of GW High Elves and some Kallistra ones with the intention of getting a 2000pt High Elf army together, but it has been languishing, forgotten and unloved in the bottom of my gaming drawers for a long, long time.
Meeting up with Andrew and Richard inspired me to pull the old mini's out and try to get an army together. A google seach for inspiration turned up Warmaster Revolution which is a fan based update based on the Warmaster Acients system. I'm not 100% sold on the Warmaster system, I always liked the command system which were also used in Hail Ceasar and Black Powder but I'm not sold on the combat rules, I think that they may be a little clunky but we will see, as I said I've oot actually had a game in a long, long time. so maybe I cut it some slack. Long story short I decided ot hunt out my old mini's and try to get an army togehter.
So, for the past couple of weeks I've been painting up and rebasing units and hope to get down to Dunedin for a game in the next few weeks. I've also bought some 3D printed mini's from Forest Dragon which does a very nice range of 10mm figures which are very Warhammeresque in thier aesthetic.
Progress so far.
Craig
Sunday, May 9, 2010
Brunanburh Playtest Part 2
1. The West Saxons advance but the Mercians fail their command roll and stay put.
The Scots also advance while the Dubliners stay put! Command and control? What command and control?
The West Saxons and Scots clash in the centre. The Scots lose a stand and are driven back. First blood to Wessex.
In the Irish/Scots turn there are two clashes.The West Saxons lose a stand in the centre and fall back while the Scottish berserkers (highlanders) clash with the Mercians but the result is a draw and both sides retreat to regroup.
Rules Changes
1. Hits carry over against a stand from turn to turn.
2. For each hit a stand takes it has one less dice in subsequent combats (minimum of one die though).
3. I am toying with the idea of stands supporting a combat getting one die on combat as well- with only 1/3 the stands there is a lot less dice so combats are potentially less decisive.
Craig
Saturday, May 8, 2010
Brunanburh Playtest
Here are the deployments.
Another view of the battlelines.
The West Saxon shield wall.
Looking along the line from West Saxons towards the Mercians.
The Dubliners.
Anotehr shot of the Dubliners with skirmishers to the fore.
And the Scots.
So for the game each stand will represent a Warmaster unit and only have the standard number of dice.
Saturday, January 30, 2010
10mm Warmaster/HoTT
There are plenty more troops (all told its a couple of thousand points for Warmaster) so can easily field 2-3 evil armies out of this lot.
The aerial hero and flyers.