The other day my little blog, and game vs Josh last week, got a mention in the Kings of War community update .
Fame, sort of.
Well would the new found recognition go to my head or would Gordon and his sneaky dwarves bring me crashing back down to reality?
Gordon has revamped his dwarves and is now running a Brock heavy force backed up by Ironclad, and rangers of course.
I always enjoy playing Gordon, he is a very skilled and
canny player and always manages to do something to catch me by surprise and
always learn heaps by watching how he uses his units- in this particular game it was a lesson
in use of characters to minimise/ protect vs charges.
- 2 regiments ironguard both with throwing dogs,
- 1 troop of mastiffs, 2 troops of brock riders,
- 2 regiments of brock riders 1 with brew strength, 1 with brew sharpness,
- 2 troop sharp shooters, 1 regiment of rangers, 1 berserker lord on a brock.
- 1 lord on a beast with blade of the beast slayer,
- 2 ASB 1 with heal 3, 1 with bane chant 2.
- 1 hero or lord on a brock.
- 2x goblin scout regiments
- 1x boomer regiment
- 1x shooter hordes
- 1x hunter hordes- brew of haste
- 2x siege breaker hordes- chalice of wrath and potion of healing
- 1x giant
- 1x sergeant with crossbow
- 1x boomer sergeant
- 1x Nomogarok
Mission: Salt the earth
Gordon had more troops to deploy than I did so my goal with deployment was to keep my main force closely supporting each other and use the goblin scouts out wide on each flank to hoepfully force Gordon to deploy wider than he'd like.
Gordon won the dice roll and went first.
Turn 2: Sure enough the brock lord takes up the challenge- causing 9 wounds and wavering but not destroying the goblin scouts.
Result: 4-1 to the dwarves. Turn 5 and 6 I tried to get in position to claim another objective but it wasn't to be.
Gordon took out my shooters on turn 1 with a good nerve test roll which didn’t help my cause (sharp shooters 36” range, yikes!) but it was my fault for deploying the sergeant too far away to inspire them!
His brock rider troop charges on turn 2 also caught me off guard and I was playing catch up, or more correctly trying to hang on for dear life, from then on and was never really able to wrestle the initiative back off him. Throughout the game Gordon did all he could to cut down flank charge opportunities and did this really, really well.
I played my goblin scouts very poorly and need to use them better, my plan to use them to try to spread his defence wide was sound I think but I should have reployed rather than trying to sneak up the flank on my riht hand side of the table. Still 1 goblin scout regiment did tie up the hunters and Ironclad for 3 turns so the sacrifice wasn't entirely in vain.
Overall though, a decisive and very well deserved win to Gordon. I was worried about the charges of those brock riders, the mastiff pack on the flank is a great wee chaff unit too that needed to be taken into account each turn and so I think was another useful element of his force.
Not sold on the two regiments of goblin scouts and may swap one for more boomers but overall depsite the loss was happy with the force,. I just need to play it a bit smarter. I always learn more from games I lose rather than ones I win so have a few lessons that were drummed home in this one.
I shall lick my wounds, take heed of the lessons and plot the demise of the dwarves in our next encounter.
Thanks very much for the game Gordon. I don't feel I put you under much pressure this time but I think that was because of the way you played it and as I said you definitely deserved the win.