HQ + 2iC PK | 60 | |
2x | Panzershrek | 60 |
2x | Stummelwerfers | 50 |
10x | FJ + P/K | 270 |
10x | FJ + P/K | 270 |
4x | Stug III (CV) | 380 |
4x | FJ Marders | 315 |
3x | NW 41 Nebelwerfers | 105 |
Cassino fortifications | 240 | |
1750 | ||
1x | HMG nest | 40 |
1x | Flak 38 Nest | 25 |
3x | pak 40 nests | 135 |
1x | Panzer II turret | 30 |
2x | Trenches | 10 |
240 |
Changes from the other night?
1) NW 41s rather than the heavier NW 42.
I need them for smoke mainly and at 105 pts they are a real steal! To squeeze in the third pak nest I had to downgrade the HMGs to a flak nest and lose the gun pits- which I know I'll miss! I could keep the HMG bunker and add the gunpits by losing a panzershrek but two of them were so handy the other night I loathe to do so- similarly the trenches were handy so I intend to keep those too.
2)Adding a 3rd pak nest so they can cover each other a bit better.
So there we have it, no AT above 12 but a reasonably solid defensive force. However, I also have 22+ Fearless Vet infantry and when properly supported by marders + stugs they should have some go forward too on attack and so I think they should be able to cope with a variety of opponents on either attack or defence- and be reasonably difficult to shift. I guess we will soon see...
So I've a lot of fortifications and nests to make, not to mentino a Cassino inspired table- I'm almost finished the panzer II bunker though.
Looks good. Our armies should make a good game. My force as enough mobile Vet HE firing tanks to hopefully put some hurt on your nests. Very Historical, I like it!
ReplyDeleteLooks extremely solid Craig, 2+ motivation with defenses will be a tough nut to crack. And you can just up and go if needed too.
ReplyDeleteIm actually hoping I DON'T have to play this list in conquest lol!
No love for the Pantherturm?
cheers
Jason
No points for it- if it was 2000pts maybe :)
ReplyDeleteLooking forward to building a Cassino inspired table now- and hope Nick and I get to play on it
Craig