My Scots got crushed by Kents force in very short time- FL javelinmen are very nasty when massed. I think I need to add more skirmishers to my forces to protect my main blocks of troops. It was a good fun battle though, but I forgot to bring a camera, hopefully I'll get a few pictures of Kent.
[edit]Ah, he has. The Norse Irish.
And one of the Scots commands.
I think I am going to have to come up with a new tactic vs the massed javelins- I've lost two stands already!
The Battle lines close.
My main force advances.
We continue to take heavy losses on our right flank- but have at least wounded one stand!
Scottish skirmishers look on.
My other flank also melts away- my only 3 stands left on the table!
And they decide to call it a day!
Lessons learned.
Skirmisher screens are your friend- use them to negate the effectiveness of the javelins. Two bad going armies, one with a lot more missile firepower than the other. I managed to kill about 4 stands for the loss of 16-18 of my own!
A Scottish force (1000-1100AD) has been posted on the Impetus forums, I might build an army with that for next time and see how we do.
Looks like a fun matchup - I feel your pain vs Fl with Javs, very mean in both versions! I'll have to remember that point about the +1 to cohesion as well, though I think most of the time missile troops lean most heavily on teh double-disorder to do their evil work.
ReplyDeleteI'm looking forward to more games vs Jason's stuff and Stephen may even be coaxed to bring forth his Normans. Since I am a masochist, I threw my Vikings (using the old Beta) vs my Scots, with Chris in command of them. Ouch. Next time I go in in columns with all the FL Raiders acting as a Screen. Those big units with Vet Huscarls as the front unit really pack a punch though.
I think it's +1 at close range and +2 at long range in full ipetus- lots of little things like that we need to note down still.
ReplyDeleteWe will be using big units next time as they are tough to slow down!
Craig