Operation Warboard (David MacKay Company, 1976) was the first wargaming book that I purchased and was one of the books that influenced, along with those by Donald Featherstone, my neophyte wargaming career. We quickly incorporated many of the Operation Warboard rules to our own rules which were up to that point were mainly a combination of Donald Featherstone's and Lionel Tar’s rules.
Operation Warboard began with an account of a wargame.
Pont-de-la-Croix
Late August, 1944. The
Allied armies have broken out of the Normandy bridgehead and are rampaging
eastwards through France. Paris is about to be liberated, and, further south,
General Patton’s 3rd Army has passed through Orleans heading for
Troyes. To cover his open right flank, Patton- who doesn’t much care about his
flanks- has sent off a few small battlegroups, barely more than armoured
patrols, like quills sprouting from a hasty hedgehog.
One of them winds
south on country roads towards the village (fictional but typical) of
Pont-de-la-Croix, which lies across a bridge over a tributary of the river
Loire. The American group consists of a platoon of infantry in trucks, three
jeeps (one the command vehicle) and a troop of three Shermans- their objective
to take and hold the bridge, and if possible the village beyond.
Defending the village
is an even smaller element of the Hentzau brigade- two platoons of infantry,
one panzershrek (bazooka) team and a company HQ unit including a few riflemen-
backed up by a lone panther tank. There’s no way of blowing up the bridge; no
explosives, let alone engineers, have arrived. The commander’s objective is to
hold the bridge- which he doesn’t think is likely- or at least try to block it,
and hold enough of the village (by wearing down the American strength) so that
reinforcements can start a counter-attack from there- if such reinforcements
ever arrive...
Kent is keen to do a multiplayer game in the next few weeks and so I think a refight of Pont-de-la-Croix may be in order using the forces we can assemble.
Below is the original map and a photo from the book
I think we'll run with something like this:
US Forces
·
1x Reg 1st lieutenant + NCO
·
3x Reg Shermans
·
3x Reg Jeeps (one of the commander, 2x HMG jeeps)
·
3x 10 man (Reg) infantry squads
·
1x M3A1 scout car
·
1x 2 ½ ton truck
German forces
·
1x Vet 1st lieutenant + NCO
·
2x 10 men vet squads
·
1x vet
panzershrek
·
1x reg tiger (I don’t have a 28mm panther and
tigers are cooler!)
·
2x MMG teams
·
1x 81mm mortar
Reinforcements:
From turn 4 onwards we will roll for some German reinforcements (5+ on 1d6)
·
1x 251/1 hanomag half track
·
1x 10 man Vet infantry squad
·
1x 222 armoured car