Here is the terrain so far.
Today I experimented with a new way to make the rubble/buildings- each building can lift out of the rubble area to make transport/packing easier. All the buildings are JR miniatures.
The CassinoTable WIP
Thew table will be used for a No Retreat.
I want the monastery to dominate the city but also be placed so that it will be a focal point of any games- or potentially so.
Still a lot to be done- another road and more ruins/ rubble for the vacant left section, some walls and hedges, shellholes and smaller rubble piles.
Ideally there will be three main avenues of approach, all somewhat protected so that infantry have a decent crack at the defences- or armour too for that matter.