Today as the annual Warclouds comp. I don't usually go but thought I'd support it. Keith had organised a loose "Kursk" theme, probably more correctly an East Front '43 theme. Not wanting to put any thought into it I simply dropped the Razvedki and ran my MW Sherman conscript tankovy at 1110 pts:
4x SU 122s
3x BA 64
Sorry about the photos, they are from my phone.
Game 1: No Retreat vs Andy
Andy as running some armoured PGs backed up by 3x pak 36s, a ferdinand (crap!) and Remer. We chose a very cool looking airfield table. My plan to win before the ferdy coild do too much damage. Andy deployed a PG platoon near the hanger and the ferdy in ambush.
On your mark...get ready...
Game 2: Dave D FFA.
Dave was running Guards strelkovy (2x 1 platoon companies, 2x SU 122s and 3x KV85s). A mix up between Soviet Fronts resulted in a friendly fire incident (I hate these kind of games!). Dave's list was even scarier for my tanks than Andy's as he had 3 times the shots each time he moved.
My plan this time: Try not to get killed and grab an objective once the KVs were committed. Didn't fancy my chances though.
Since I'm not a fan of blue on blue games only a coupe of shots. The tables had lots of LoS blocking treelines. The KVs went after my SUs and Shermans so as soon as they were committed I sent my Stuarts round on an end run to get some points before I crumbled.
Game 3: Fighting Withdrawal vs Josh.
Hungarian tanks: 4x38Ts, 3x panzer IV F1s, 2x Nimrods, 3x Marder IIs.
A replay of our last game. I lost the dice and got to defend but when I said I hate defending Josh said he didn't mind and so would. I happily agreed.
On this table my recon would be moving 4:" per turn! Yee haa!
Turn 1. Shermans advance on the right but are ambushed by 3x marders. Lucy dice rolling meant 2 Shermans saved and only 3 died!
One of those tank games where the luck of the dice on turn 2 decided it. We then replayed it with Josh attacking. The game lasted till turn 4 with a 4-3 victory to him- mainly as the only Stuart to be destroyed was the company commander meaning I couldn't move to contest in time, at that point Josh had 2x panzer IVs and 2x nimrods on table! Time taken for both games: 30 mins :)
Another shot of Andy's super cool Ferdy.
Game 4: Cauldron vs Dave D.
Dave was running a snell squadron and had won 3x 6-1 victories. He had: 2x snell platoons with assault rifles, 3x pa 38s, 3x marder IIs and 3x 20mm quad AA. Dave didn't do himself any favours with his deployment. He has a tendency to take small infantry platoons and max out support but in this case he placed his pa 38s on and flak in ambush and a small platoon. Marders were off board meaning I placed my stuarts in reserve to deal with the marders, SUs and shermans on table.
Turn 1- 2x Sherman MG shots aren't saved, I rolled 2x 6s. The small platoon as even smaller and there was no way the pa 38s were ever gong to be useful as they weren't place in ambush to actually influence the game!
End result: 3x 6-1s and a 5-2 so I assume I took out first (Dave and I were about 7 pts clear going into the last round). but I left as soon as we'd finished as there was another hr 45 to play and I had a 2 hr drive home.
Only a small turn out (9 players as one player couldn't make it on the day) but some newbies which was good to see. Keith made it a fun day and the smaller points totals made for lots of space on table (which suited my stuarts) and some interesting forces. 4x 2 hr games in day meant it was an early start (8:30 am after a 2 hr drive) but I got home early as well. I thought the guys put together some really interesting tables that were fun and challenging to play on.
Thanks to all my opponents, I look forward to catching up with most of them at Day of Days in a couple of weeks.