I had a couple of hours free today so decided to have a quick solo game of Dragon Rampant. I've always been keen on solo gaming, probably dating back to reading Donald Featherstone's ideas in his solo wargaming book back in the late 70s/early 80s. Solo gaming does of course have limitations but it does give those without regular opponents a chance to game, as well as giving you the opportunity to try out new ideas on the table top before facing your regular opponent.
So I put together two 32 point forces- one dwarven and one of Orcs.
Rune caster and heavy foot
2x Axe dwarves (heavy foot-offensive)
2x clansmen (light infantry with short range missiles)
1x dwarven scouts
2x Heavy foot (offensive)
1x warg riders (light riders)
The game ended being very one sided. Both sides failed plenty of command rolls ending turns early but that didn't really change the outcome.
As expected with Dragon Rampant the game played fast, a little over an hour from start to finish.
A few lessons learned-massed crossbows (two units of heavy missiles) are nasty when they can focus their fire. The dwarven bows were unable to do much harm to the troll. I was going to take the ballistra but dropped it to add a second unit of light infantry. I think that was a mistake. The scouts on both sides didn't really do much but have lots of potential.