Its been a while but Kent and I got round to a game of Impetvs. I had my Armenains all ready to go but a last minute e-mail informed me Kent ated to use his lovely but as yet untested Carthaginian army so I quickly morphe my Germanic hordes to Gauls/Galatians.
Both armies were 300 pts, I ran 3 commands, Kent had one.
Command 1 (poor): 3x Cav
Command 2 (poor): 2x larg warband, 2x warband, 1 skirmshers
Command 3 (Fair): 2x larg warband, 2x elite warband, 1x skirmishers
The Carthaginians had:
2x Veteran infantry (inlcuding general)
3-4x Libyan spears
3x Italian alllies (FL)
2x Baleric slingers (skirmishers)
My Cavalry took the left flank and warband the centre and right.
It was a close but brutal game. Having thre commands worked for my force (well nearly) as it allowed me to have lots of turns to eahc one of Kent's and I thik is a very useful tactic for barbaric horde armies.
I concluded that Impetvs seems to work better with single player operating several commands as opposed to several players each with a single command due to the dynamic nature of rounds. With multiple players you need to wait until a player has finished before activating another command so a lot of time is spent watching, this dos not happen in one vs one play.
It as a fun game. Kent is keen to use the Carthaginians again so we will have a rematch on Wednesday at 400 pts. Time to get my Chariots out and build a "proper" Celtic army. Alas the game has "forced" me to take advantage of the Black Tree Design 50% off sale to get some Celtic (and German) reinforcements.